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Resin Addict Forum • View topic - New Dreamforge minis
Page 1 of 2

New Dreamforge minis

PostPosted: Sat Feb 11, 2012 9:12 am
by Lane
Just received my Kriegsmarine and Sturmtruppen minis from the kickstarter project.

I know I have more important things to do tonight than drool over minis but damn it's hard to resist painting them up tonight.

The design looks even better in person than the renders. Castings are clean with only sprue and vents to clean up.

Looks like there is:
one Torso for each style
five standing leg poses
one kneeling leg pose
one SMG
one SMG w/ grenade launcher
two rifle poses
one head for each style (maybe two)
one panzerfaust

I can not wait for these to be general release so I can get more.
I'll also need the command, heavy weapons and accessory packs.

Re: New Dreamforge minis

PostPosted: Sat Feb 11, 2012 9:33 am
by mangozac
Excellent! Mine are in the post - looking forward to receiving them! I look forward to seeing the extras and command squad versions ;)

Re: New Dreamforge minis

PostPosted: Fri Feb 17, 2012 11:45 am
by NoseGoblin
Be sure to check this out and save some frustration... http://www.kickstarter.com/projects/dre ... ures/posts

damn left and right arms did not get matched properly. Also is seems to be easiest to glue the weapon arm on first then the left arm on.

First shots of assembled squads.

Image

Image

Image

You can see more here:
http://dreamforge-games.blogspot.com/20 ... s-and.html

Re: New Dreamforge minis

PostPosted: Fri Feb 17, 2012 6:05 pm
by Munkey Joe
Those are DEAD sexy....

Re: New Dreamforge minis

PostPosted: Fri Feb 17, 2012 7:30 pm
by mangozac
Mine arrived today and they are indeed very nice minis. Although there was a hiccup: I assembled one and when it came to the shoulder pads I was disappointed to find they they fit really oddly. I took some pictures and went to post them in this thread and then I saw Mark's pictures above. I put the shoulder pads on the wrong way around :oops:

*Facepalm*

I'll fix it up and post a little review when I get a chance. There was no trouble with arm fitment on this guy (for those that don't know Mark had a little mix-up with arms) and to be honest I didn't really take a lot of notice of the descriptions of exactly which arms are the problems. I figure I'll just wait for the correct ones to arrive and assemble everything then ;)

Of course, since I'm no longer a gamer it begs the question "what am I going to do with them?". I figure I'll eventually put them into some kind of DKOK style trench diorama/vignette. It must be the respirators...

Re: New Dreamforge minis

PostPosted: Mon Feb 27, 2012 9:49 pm
by mangozac
Finally got around to posting a review of my Sturmtruppen:

Re: New Dreamforge minis

PostPosted: Tue Feb 28, 2012 3:33 am
by factor40
Those are very cool. Paint...I must see paint!

Re: New Dreamforge minis

PostPosted: Wed Feb 29, 2012 3:38 am
by Kennui
Excellent review.

How do the parts go together? Wargames factory shock troops did not have arms that fit perfectly, which put me off building more. Really wish I had joined the kickstarter campaign for some minis but I can wait.

I'd really only be after the heads and maybe the weapons. I just can't stand building anything the way it's supposed to be built.

Re: New Dreamforge minis

PostPosted: Wed Feb 29, 2012 7:19 am
by mangozac
The parts went together flawlessly. That's the beauty of well designed 3D printed parts - all mating surfaces are exact fit. IIRC Mark does plan to offer individual heads (at the very least) too, so you should be in luck ;)

Re: New Dreamforge minis

PostPosted: Tue Mar 06, 2012 4:13 am
by NoseGoblin
Thank you for the review!

David Woods posted a quickly painted mini... Gah, it makes me cry when I see someone who knows how to handle a brush. I was trying to paint one up but my skills are....lacking :)

Image

Re: New Dreamforge minis

PostPosted: Tue Mar 06, 2012 7:26 am
by mangozac
That is nice painting. And almost deceptively simple looking too!

I really love that base design - very cool and very appropriate for the mini ;)

Re: New Dreamforge minis

PostPosted: Wed Mar 07, 2012 5:32 am
by paulson games
I'm kinda split on these. The digital sculpting, printing and clean up are all amazingly top notch. However the arm proportions are way off to me and no matter how i look at the pcitures they bother me.

The shoulders seem too low on the body and mixed with a very broad chest gives them impression of having ape arms. Outside of that I am loving the models whch I think is why I'm so vexed by the arm situation.

Re: New Dreamforge minis

PostPosted: Wed Mar 07, 2012 7:20 am
by mangozac
You've nailed it on the head Jon. I agree that the arms/shoulders are slightly off, but the overall design and aesthetic more than made up for it IMO.

Re: New Dreamforge minis

PostPosted: Wed Mar 07, 2012 11:20 am
by paulson games
Is it possible to raise the arms and mount them higher up on the torso?


Here's a super rough photoshop. Red line is where the top of the shouders should be based on the posistion of the head. Being that the pads go over the top of the sholders then the bottoms of the pads should be at that red line or slightly above.

Image


At current it creates an impression that the arms are overly long, same with the neck. If the arms are in the correct possition on the torso then the soldier would be peering out the mouth port of the mask. I do love the sculpts I'm just wondering if it's something that could be fixed by moving the arms up or if it'd mean a bunch of extra work on the torso.

Re: New Dreamforge minis

PostPosted: Wed Mar 07, 2012 12:36 pm
by mangozac
Actually, looking again at the painted mini, I think he's just assembled the right arm too low. The left shoulder looks ok and in general the arms can be raised slightly anyway during assembly with no dramas.