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OSJClatchfords bfg stuff.

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Re: OSJClatchfords bfg stuff.

Postby osjclatchford » Tue Jan 17, 2017 2:10 am

final parts of the nurgle fleet (for the foreseeable future anyhow)

the 'filth incarnate' A slaughter class cruiser.
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for this conversion I decided to redesign the bridge (thanks to an old chaos battleship bridge) to be much more forward to suggest at the speed of the vessel. she is the fastest cruiser in the chaos fleet after-all! the nurgleisation has been kept to a minimum to again further emphasize the speed factor. stripped down and slick.
I used imperial turrets and aerials for a slimline look too.
however I could not resist a bit of scumming-up, namely the greenstuff guts hanging out of the port side midships and the spines thrusting their way out of the stern-side hull. (I shaved these off of the chaos vehicle spikey sprue spike-plate) also I did a lot of drilling to do the old maggot/woodworm-eaten look I did before, especially on the courtyard just rear of the bridge (keeping most of the holes in the triple circle nurgle symbol where possible) and a little greenstuff 'pustule' triplet (a nurgle design staple if ever there was one) on the starboard 'socket' just behind the prow.

the next up is a second murder class. having at least a pair of these gunboats is an essential in a chaos fleet if you expect to achieve any sort of victory. the slaughter is the cheetah of your fleet, that's a given but these are your workhorses without a doubt. stick a carrier like despoiler or a styx in the back with an escort of idolaters, and sling in a few iconoclasts and infidels and you've got yourself a good working fleet.
still, I digress. here is the 'most unclean'
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this conversion was actually something I've wanted to do for a LONG time. as you can see it features another pair of horns like the previous murder class, this time taken from the tyranid warrior shoulderpad (the same component used on the styx's nose) I 'broke' one for a more lopsided look that nurgle is famous for. also, It cant have escaped your notice, the enormous great unclean one riding the ship from behind the bridge! (the bridge is from a chaos escort) this is actually a lone nurgling from the boxed set. I just loved the idea of a greater daemon riding the vessel out of the warp and this image harks back to the very early days of 40k (a similar image is in and old rulebook I believe, there's a challenge for you: go though your old rulebooks and see if you can find it!)
I used the small bridge to not over-shadow the daemon. as crazy as this seems I feel it works as a parody of the winged angels and eagle tributes to their corpse-god that the imperial lackeys like to smother their ships in.
I just love the way he is spewing up nasty nurgle-filth to spread all over the very hull of the ship itself...
I tried something new too, agrellan-earth to create a crusty splitting texure to the hull. it did get a bit lost in the basecoat but soon reappeared after the wash/shade coat, and to good effect if I do say so myself...
the success of this, plus the particularly overt appearance of having a greater daemon sitting on the hull made me leave the chaosisation to a minimum. this time, apart from the horns, I simply added a chaos star with added nurgle symbol to the starboard stern. simple but effective imho...
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here are the two together.

sorry for the less than perfect pics, the light is horrible today...

more imperial stuff next!
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Re: OSJClatchfords bfg stuff.

Postby Malika » Tue Jan 17, 2017 5:49 am

Man, really love that Nurgle daemon on the ship, never knew such a model would work! :D
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Re: OSJClatchfords bfg stuff.

Postby osjclatchford » Mon Mar 06, 2017 1:51 am

The Deathwatch hit the stars!

the 'Daedalus'
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an Ordo Xenos inquisitoral strike cruiser filled with black powerarmour clad space marines with high tech bolters and bad attitudes ;)

as seen in wip shots this cruiser uses several other bitz to alter its shape. I feel it really encapsulates the personality I was going for. high-tech but brutal, as space-marines should be.
Especially the inquisition, who have access to the very newest of the cutting edge tech available to the Imperium...

here is a shot of the two Inquisitorial strike cruisers together:
Image the right and left hand of the inquisition, rarely seen together except in extremely dire circumstances... someone gonna get purged...




some dw thunderhawks soon...
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Re: OSJClatchfords bfg stuff.

Postby osjclatchford » Mon Mar 06, 2017 11:42 pm

as promised:
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deathwatch thunderhawks...
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Re: OSJClatchfords bfg stuff.

Postby osjclatchford » Tue May 09, 2017 1:02 am

here is the overlord class: 'Ultimus Umbra' in full paint!
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quite please with its beefyness in the end. looks kinda huge actually! almost as big as a battleship.
talking of which...more soon! ;)
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Re: OSJClatchfords bfg stuff.

Postby osjclatchford » Tue May 16, 2017 2:12 am

the Righteous Infliction is here...
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yep a voss retribution class...

yes I know she has a nova cannon not torpedoes but I field her as such and swap out torpedoes for nova at no extra cost and why not eh? its more than a fair trade for the opponent. strength six torpedoes swapped out for a single novacannon..?

I had been after one of these voss battleships for what seemed like forever and a friend of mine ditched his entire collection and donated this (and many more) ships to me.
I couldn't believe my luck, I had coveted this ship since he bought it! and back then funds were even worse than they are for me now! so I knew i never had a chance to own one.
anyway, bit of stripping of paint and some re-jigging here and there the Righteous Infliction was re-born*

why not simply do an apocalypse class? well to be honest; style. pure and simple. not to blow my own trumpet, but this conversion has everything I have ever loved about bfg stylistically; massed weapon batteries, arches, buttresses, voss prow, church for a bridge section, eagles, golden winged angel, chunky-assed-engines with horizontal protection plates and the ability to purge a planet from orbit with a single broadside volley! To be honest battleships aren't really my style but the retribution is faster, gunnier and blunter in tactics than all the other battleship classes. to my eyes its pretty much an over-amped overlord class isn't it? :D

classifications aside this ship is the perfect centrepeice to my ever growing armageddon sector battlefleet and was a fun conversion and painting challenge.

that being said, conversion was bare minimum. its pretty simple, for those not in the know the weapons batteries are helian and the bridge is off of the planet killer. but, who am I kidding, you knew all that already didn't you... ;)

*I say re-born as my first retribution class had the same name and was in gothic colours. in my fluff, the Righteous Infliction suffered terrible damage after fleet engagement with the dark chaos lord henreticus (the same buddy who donated his fleet(s) to my cause ;) ) after limping her way to the Armageddon sector she was re fitted with reclaimed weapon systems and a new voss prow. hence the nova cannon...
what a fine excuse not to convert that voss prow eh?
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Re: OSJClatchfords bfg stuff.

Postby Malika » Tue May 16, 2017 2:41 am

Chunky!!!
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just keep on truckin'...

Postby osjclatchford » Fri Jun 16, 2017 5:11 am

https://youtu.be/hHOrpFeXUao

transportation is a precise business

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'tis the 'yellow Snork' part of the yellowline trucking company of transports I have.
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here they are all together...


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although owned by Jago Kane, founder and operator of yellowline trucks, this high conveyor class transport barge is mostly run and crewed by the miner's guild, mining asteroids and dead planets for minerals and gasses via the extensive launchbays filled with ore-transport and drilling craft.
as the flagship of yellowline, kane himself commands the yellow snork to make sure no underhanded sneakiness or back-alley dealing goes on that's not his own...
proof of the dangerous nature of this work is evident by the small moon that has accidentally been dragged out of orbit by the extensive mass of this vessel and has embedded itself into the port side. now mined and integrated into the very ships systems.


I took two other shots to show other angles but the colour ended up less yellow and the prow less white and more grey for some reason... not enough light I'd say...
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for those not in the know this is a conversion of the incredibly talented LordBorak's High conveyor transport barge model. the conversion involves the rather obvious addition of the moon (miliput) and the wings are from an imperial cruiser. there are a triplet of helian laser lances added to the prow and the launchbays are also helian.

this is the merchant fleet where my system ships I made in the wip thread go too.

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the system-ship sized transports.
I've shown these three scratch-builds with my yellow transport escort and one of the gw system ships (back two) so that people (malika ;)) can tell the scale a little better.

at first I had them simply yellow/white and dirty but the one directly under the transport escort looked a little shite so I added steel damage and a bit o' rust effect and it looked so much better. I then felt I had to add a bit of this to the others too. gotta say that after that I'm real happy with the result. obviously they look better in the flesh as the gleaming metal catches the light better than a single frame shot shows but I'm sure you can use your imagination on that a bit and just take my word for it I guess...
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Re: OSJClatchfords bfg stuff.

Postby osjclatchford » Mon Jul 31, 2017 10:13 pm

ok been a while but I have been working on stuff:
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finally got this squadron of corvettes done for my voss fleet,
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the 'Asp' a dauntless class,
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'Imperious Patronus' a sister ship to the 'Ex Libre Imperialis' ( simply an excuse to include a tyrant class as I'd not yet done one and I did the prow to match the dictator I did as they work well together in game.)
and finally this loony lunar class conversion:
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the 'Indominus Aster'

that's not all I've been up to though.
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the yellowline trucks have a fuel transport added to the roster.

and I did this transport green, simply for a change from yellow and white!
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Re: OSJClatchfords bfg stuff.

Postby osjclatchford » Sun Aug 06, 2017 8:15 pm

more fuel transports for yellowline...
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because the imperium simply won't run without promethium...
kane also decided that the growing merchant fleet could use a little fire support and so has reluctantly forked out for some ex-navy bombers and fighters, crewed by ex-servicemen turned private contractors, these spend most of their time in the ample launch bays of the 'yellow snork' high conveyor. although kinda outdated compared to most imperial vessels the veteran pilots more than make up for this with their high skill and the motivation of a good wage...

the double fueller is simply a conversion based around cutting the prow off of one and the ass-end of another and then whacking the two together! This then left me with a spare prow and engine section.
Now, I had previously bought a pair of the fw tankers (over a decade ago now :shock: ). one of them was constructed with a single tank (grey colourscheme) and t'other was converted with launch bays to be an escort carrier (in my armageddon fleet). this had left me with three fw fuel-pod sections.

so I simply glued it all together as a super heavy tanker.

now I know that I previously stated that I strongly disliked the 'stretched' fw transporters but in hindsight I think It's because with just two sections it looked a little odd, proportion wise. I feel the resin addict one works fine doubled up like this because the fuel-pods are simply more slimline and integral looking. In comparison the fw ones are obviously much chunkier and cumbersome. but with three tanks the oversized chunkiness just seems more proportionate now... or perhaps its just me. :roll:

got to say though the fw casting is piss-poor for the price you pay (But then I've always found that with fw resin) but I resolved this with some nice weathering and scumming up...

enjoy! more soon? maybe

was thinking that Jago ought to consider purchasing a decommissioned warship to support this ever growing trucking concern of his... at this rate he's soon to make the leap from trucking firm ceo to rogue trader... but with his typically imperial xenophobia i'd doubt that that would ever happen...
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Re: OSJClatchfords bfg stuff.

Postby osjclatchford » Mon Aug 07, 2017 11:59 pm

explosivo:
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as you can see this is an attempt at modelling a realistic (ish) explosion for use as a blast marker in games of bfg.
its simply constructed from a copper base with clumps of 'course turf' from the woodlands scenic range superglued together into an appropriate explosion/debris cloud shape. next its painted with a pva glaze (I used watered down hobbycraft tacky glue as it has a real tough finish when dry and tends to dry real quick). once dry its painted with a chaos black spray (best way to get the base) then baint the cloud white. followed by yellow, orange, red then black (overbrushing each layer away from the 'epicentre' of the explosion). the black being more prominently used on the 'branches' of the debris cloud.
simple but effective? I don't know. I want to post it here to let you guys pass some judgement on it.
I think I've been looking at it too long now and it just looks a bit of a mess to me.
Personally, I think it's certainly a bit better than these by okb14: Image
which, although truer in style to the actual card templates look an awful lot more like sea urchins or tropical catachan cacti than an explosion... but that's just me...

it obviously looks better in context:

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BOOM! Imperial and Eldar forces clash in a mined asteroid

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POW! a second volley of torpedoes thunder into the already crippled murder class

At present I have but one of these as I' still not 100% on whether or not to continue pursuing it (seeing as I generally only model not game you could say I'ts entirely pointless but its a bit of whimsy and kinda completes my 'card into models' journey I have been on since I first got into bfg)
Anyhow I'm not sure of a better way to make these and it certainly has been a challenge. I have made several attempts at this in one way or another over the years but this is the best I've managed so far, certainly the only one good enough that I'd share LOL...

but what say you?
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Re: OSJClatchfords bfg stuff.

Postby AvidReader » Tue Aug 08, 2017 11:46 am

Good result of classic technique.
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Re: OSJClatchfords bfg stuff.

Postby osjclatchford » Thu Aug 10, 2017 12:58 am

well thanks!
I guess I'll stick to this design for now! (but I do have another in mind with a pretty unstable medium in mind, more of that later..?)
in fact I made a few more of the blast markers but I shan't bother to take a picture as they're all much of a muchness. if you've seen one debris cloud done like this you've seen the rest really... I've kept them consistent colour/form wise, not much difference in them except for the randomness of the shapes...

BUT! I had an idea for a nova cannon template:
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inspired by the pressed-tin 40k vortex grenade templates (or those realm of magic ones for whf that I use as planets) this is made of the lid from the sainsbury's mens antiperspirant. (classy I know...) Its a handily sized 5cm accross, simply cut down to be more of a perfect half dome, added 1cm hole in the top and decoupaged with watered tacky glue and standard grade toilet tissue.* with a few creases and swirls deliberately left in for texture. simple paint of white, and dapple on yellow, orange, red and then black with a sponge (working out from the centre) and its job done.

yes I know , in game, I could simply use the bearing compass I made (and probably still would do) but again, this was a hobby challenge and I wanted to see if I could make something more visually dynamic. I think I succeeded... but, again, I'll leave judgement up to you...

*note
I originally attempted to cover this with the clump coarse turf, as to match the blast markers, but it ended up a disastrous result. this, I feel looks visually fitting for an awesome sized explosion that rends the very fabric of space, yet somewhat practical in terms of potential gaming use...

the picture is a bit crappy and is not doing it the best justice but its raining here so this was taken on the window sill. when the weather improves here I'll endeavour to get a better shot with some ships and the other markers (because that was fun last time!)
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Re: OSJClatchfords bfg stuff.

Postby osjclatchford » Fri Aug 11, 2017 5:26 am

well..
to be honest I've just had a look at the template this evening and its terrible!
as such I've gone and got another lid and started from scratch, this time with just the sponge colourscheme and none of that horrid texturising that made it look a bit like a schoolkid's science project!

v2.0:
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looks much more professional now if I'm honest and as promised, here's an action shot with the blast markers and ships for a greater sense of colour/scale:
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KABOOM! the mars class looses patience with the stalemate of trading blows with the murder class and unleashes the power of its prow-mounted novacannon...
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Re: OSJClatchfords bfg stuff.

Postby osjclatchford » Sun Aug 13, 2017 1:49 am

the light and weather is ok today so I've gone all snap-happy!

some stuff you've probably all seen afore, some new, both looking much more presentable!

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some fuel transports of 'Ace' trucking Co. arch rival of Jago Kane...
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'Excelsior' endeavour class light cruiser, with carrier escort (admgr 3d-print for the cruiser and conversion of the fw heavy transport for the escort)
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'Indominus Aster' lunar class... rediculous name for a rediculous conversion (such a shame about that wsf texture...)
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'imperious Patronus' tyrant class
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endeavours, 'roys revenge' and 'Invictus' (ad-mech conversion with zeus prow and a full zeus)
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Falchions. another shapeways print...

stations and such:
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Mac'kay class orbital defense station
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station 'diva' asteroid base - with docking transports from yellowline trucks and 'parking' bay with shuttles etc...
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'Fort Hammond' Armatige class space station (feat. docking 'eternal vigilance' dominator class
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top view

some groupshots:
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Battlegroup Fatalis - Inquisitorial fleet
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plaguefleet 'heresiarch' in all its glory
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yellowline trucks (missing the new tankers but this pic is a little older and I just forgot to upload it!)
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